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- Apple Motion 5.4.5 (macOsx) 2.13 GB Information: Motion is designed for video editors, Motion 5 lets you customize titles, transitions and effects for Final Cut Pro.
- Motion is designed for video editors, Motion 5 lets you customize Final Cut Pro titles, transitions, and effects. Or create your own dazzling animations in 2D or 3D space, with real-time feedback as you work.FeaturesBreakthrough Speed and QualityNew 64-bit architecture supports deeper.
- If after updating your viewport shows a red screen with a yellow exclamation mark (which is a Missing Media type alert), then you've most likely encountered an old Motion 5/FCPX bug that has reappeared recently: in the past, the bug sometimes appeared after installing any apps/plugins/updates but nowadays, it seems to occur if your Motion 5 or FCPX were not installed directly from App Store.
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Apple Motion 5 Motion is a powerful motion graphics tool that makes it easy to create cinematic 2D and 3D titles, fluid transitions, and realistic effects in real time. Purchase Motion features a real-time design engine that lets you see your work immediately, along with a deep set of tools. Take your motion graphic skills to the next level with these 10 amazing Apple Motion tutorials. For people used to working with FCPX, sometimes learning Apple Motion can be much easier than learning After Effects. While the two programs are different, there’s certainly a lot of overlap in terms of functionality and creative potential.
Apple Motion 5.4.6 Multilingual (MacOSX)
Apple Motion 5.4.6 Multilingual (MacOSX) | 2.2 GB
Apple Motion 5.4.6 Multilingual (MacOSX) | 2.2 GB
Information:
Designed for video editors, Motion is a powerful motion graphics tool that makes it easy to create cinematic 2D and 3D titles, fluid transitions, and realistic effects in real time.
2D and 3D Titles
- Import 360� media and design 360� titles, generators, and effects
- Build 3D titles from scratch, design them with easy-to-use templates, or instantly convert any existing 2D title to 3D
- Easily create beautiful titles that you can animate using more than 100 drag-and-drop behaviors and intuitive text animation tools
- Customize 3D titles to create endless looks with over 90 Apple-designed 3D materials including metal, wood, and stone surfaces
Motion Graphics for Final Cut Pro
- Save any title, effect, transition or generator and access it directly in Final Cut Pro
- Customize Final Cut Pro titles, effects, and transitions by opening them in Motion
- Create Motion Templates with any combination of single parameters and rigs, that let you control a group of parameters with a slider, pop-up menu, or checkbox in Final Cut Pro
- Use Display Aspect Ratio snapshots to create templates that support multiple aspect ratios
Stunning Effects
- Choose from more than 230 behaviors for natural animation without keyframes
- Use advanced color grading filters like the color wheels, color curves and hue/saturation curves
- Create an accurate chroma key in a single step with the Keying filter
- Create your own paintbrushes and 3D strokes or use one of 140 brush presets
- Design your own particle emitters or choose from 200 presets for real-world effects like smoke and sparkles
- Use professional masking tools to quickly draw and adjust control points for rotoscoping
- Use the intuitive keyframe tools for precise control of the timing of your animation
- Add the Tiny Planet filter when adding 360� video to a non-360� project to create amazing effects
- Harness an ecosystem of third-party FxPlug plug-ins for tasks like advanced tracking, advanced motion graphics, and more
Effortless 3D
- Transition from 2D to 3D space by adding cameras
- Create 3D scenes within a 360� project for ultra-realistic 360� environments
- Set up realistic shadows that animate dynamically with the movement of cameras and lights
- Turn any shape, video plane, or paint stroke into a reflective surface in 3D space
- Import third party USDZ objects or use one of 60 premade objects in the Motion Library
Breakthrough Speed, Quality, and Output
- Import wide color HDR images, view them on supported Mac computers, and export in standard Rec. 709 or wide Rec. 2020 color space
- Export standard or 360� projects to Apple devices and publish directly to YouTube and Vimeo
- Export projects in multiple formats in the background using Compressor Bundles
Apple Motion 5 4 5 Map
System Requirements: macOS 10.14.6 or or 10.15.6 or later, 4GB of RAM (8GB recommended for 4K editing, 3D titles, and 360� video editing), Metal-capable graphics card, 1GB of VRAM recommended for 4K editing, 3D titles, and 360� video editing, 4.7GB of available disk space (3.5GB app, 1.2GB supplemental content).DOWNLOAD LINKS :
Developer(s) | Apple Inc. |
---|---|
Stable release | 5.4.6 / August 25, 2020; 49 days ago[1] |
Operating system | macOS 10.14.6 or later |
Size | 2.3 GB |
Type | Compositing/Visual Effects/Animation |
License | Proprietary |
Website | Apple: Motion |
Jixipix kyoobik photo 1 343. Motion is a software application produced by Apple Inc. for their macOSoperating system. It is used to create and edit motion graphics, titling for video production and film production, and 2D and 3D compositing for visual effects.
History[edit]
The original product, codenamed 'Molokini,' was previewed at a NAB event on April 19, 2004.
Version 1.0 was made available on August 11, 2004.[2]
At a pre-NAB event in April 2005, Apple released Motion 2 along with new revisions of the other Pro applications, optimised for the Power Mac G5 and Mac OS X 10.4.Features introduced in Motion 2:[3]
- 32-bit Rendering
- Replicators
- New filters
- MIDI behavior
- After Effects integration
In January 2006 Apple stopped selling Motion as a stand-alone product. Introduced at NAB in Las Vegas on April 15, 2007, Motion 3 was included as part of the Final Cut Studio 2 suite.Features introduced in Motion 3:[4]
- 3D multiplane environment - 2.5D compositing
- 3D text behaviors
- Vector-based paint strokes
- Point tracking and match moving
- Image stabilization and SmoothCam
- Synchronized Audio behavior
- Dynamic retiming behaviors
- Advanced Keyframe Editor - keyframe pen tool, transform box
- Final Cut Pro integration - Motion 3 master templates
Motion 4 was introduced on July 23, 2009.[5]New features included:[6]
- 3D Shadows
- 3D Reflections
- Depth of Field
- Credit Rolls
- Adjust Glyph tool
- Parameter Link behavior
- Camera framing
- Improved Sequence Text behavior, plus new presets
- New text generators
- New graphics generators
- New filters
- Multi-touch gesture support
- ProRes 4444 support
- Background export
Motion 5 was introduced on June 21, 2011.[7] It is available through the Mac App Store at a reduced price of $49.99. Motion 5 is now sold as a stand-alone product.New features:
- Final Cut Pro X plugin generation
- Parameter rigs
- New keyer
- 64-bit architecture
Motion 5.2 was released on April 13, 2015.New features:[8] How to format apple imac.
- 3D text
- New generators
- Improved shapes
- Improved keyframing
Motion 5.3 was released on October 27, 2016.[9]
- Wide colour
- Improved Link parameter behavior
- New Align To behavior
- Improved 3D text
Motion 5.4 was released on December 14, 2017 with new features:[10]
- 360 VR motion graphics support
- The ability to switch a current Motion document to be a Motion project, Final Cut Pro generator, Final Cut Pro title, Final Cut Pro effect, or Final Cut Pro transition
- New Overshoot animation behavior
- New filters for different photographic looks
- Import, playback, and editing of HEVC video clips and HEIF photos.
- Faster optical flow analysis
Motion 5.4.1 was released on April 9, 2018.[11]New feature:
- ProRes RAW
- Bug fixes
Motion 5.4.2 was released on November 15, 2018.New features:[12]
- Advanced color grading
- Comic filter
- Tiny Planet filter - for displaying 360° spherical video in non-360° projects
- Bug fixes - including use of Core Text engine for improved display of non-roman text
![Motion Motion](https://upload.wikimedia.org/wikipedia/commons/8/8e/Selznick_Hammerstein_%26_Crosland_-_Dec_1919_EH.jpg)
Motion 5.4.3 was released on March 21, 2019.New feature:[13]
- Post-macOS Mojave media compatibility checker
See also a release history in context with the rest of Final Cut Studio.
Market position[edit]
Motion is a motion graphics and compositing application similar in some ways to After Effects and Nuke. With version 3, Apple added 3D compositing, vector paint, and motion tracking to Motion's toolbox. This added power, plus the GPU accelerated nature of Motion, allows it to be seen as an alternative to those packages for titling and simple animation projects.
Features[edit]
Features of Motion include the ability to create custom particle effects (as well as using pre-built ones) and to add filters, effects and animations in real time. Motion has the ability to address up to 32 GB of RAM and GPU acceleration at 8-bit, 16-bit and 32-bit float color depths. Motion 2 can also integrate with a MIDI keyboard, so that parameters can be controlled by keys or faders; this opens up the possibility of real time parameter input into Motion. In addition Motion 3 now allows for complete 2D and 3D compositing in a multiplane environment.
Behaviors[edit]
As well as supporting traditional keyframe animation, Motion introduced a system of pre-set 'behaviors' which can be combined to create realistic animations. For instance, the 'throw' behaviour will move an object across the screen. Combined with the 'gravity' behavior, it will simulate a realistic arc of motion. The effects can be tweaked utilizing various parameters, varying the strength of the bounces, the amount of gravity to apply and so on.
This is very different from traditional animation software, which requires the use of keyframes to determine the position of an object at any given time. Such software then automatically creates motion to fill the spaces between the keyframes. This makes it easy to know exactly where objects are on the screen at any given time, but it is considerably more difficult to create realistic animations that build up on different, conflicting forces.
The Replicator and Particle Emitters[edit]
In Version 2 a new 'replicator' function was introduced, which allows an object to be replicated to create a repeating pattern of a specified size and shape. With this tool, it is possible to create animations in which the elements of a replicated pattern move in sequence.
'Particle emitters' allow the user to set a pre-drawn shape to rapidly generate copies of itself and emit them across the screen. The direction and intensity can be adjusted, and combined with behaviors to create very complex animations quickly and easily. For example, a particle emitter used in conjunction with a star shape and the 'vortex' behaviour would animate a circle of swirling stars.
The H.U.D.[edit]
Motion features a floating semi-transparent window ('heads-up display', or HUD) which displays the most commonly altered parameters of the object or effect currently selected. This allows the user to make quick adjustments without having to search through palettes and menus. However, exact numerical values cannot be entered in this window. For more precise editing, consult the Inspector window.
Tools[edit]
Motion has the following tools available for the creation or manipulation of graphics on the canvas:
- Anchor point - each object has an 'anchor point' that acts as the centre of rotation or enlargement.
- Four Corner, which changes the perspective of objects.
- Bézier curve adjustment
- Rectangle, ellipse, Bézier curve and B-spline creation tools.
- The text tool.
- Rectangle, ellipse, Bézier and B-spline masking tools (which define the part of an object that is visible).
These tools can be accessed from the toolbar at the top of the screen or with keyboard commands.
Recording[edit]
Recording is used for adjusting an object over a specific amount of time by placing and manipulating keyframes. The recording button is a red dot button adjacent to the play/pause features. When the button is selected, it lights up red and the dot turns white. Any adjustments made when the button is selected are saved as keyframes. Keyframes act as placeholders that solidify an object's characteristics at a single frame (anything from position and rotation to cropping and size). Using multiple recordings, an object shall reorient itself between the two keyframes to match each set characteristics. Recording can act as an alternative to movement behaviors that allow more in-depth adjustments.
How Motion works[edit]
Motion uses pixel shaders which move the processing of video effects to the Graphics Processing Unit (GPU) of a modern graphics card. Motion is also compatible with Apple's Core Image technology, allowing one to use the Image Units that come standard with Mac OS X Tiger. Like pixel shaders, Core Image 'stacks' various effects, allowing a number of effects to be combined together without slow-down. A faster graphics card improves performance. Motion is also the first Pro App to introduce FxPlug Apple's plug-in architecture that allows for GPU acceleration.
In Motion, users import their own graphics files and use pre-prepared graphics such as text and shapes. Objects can be grouped into layers, but they always retain their own distinct identity. These various parts are then grouped into a single layer. Selecting that layer permits moving all of the objects as a single body..
![Apple Apple](https://www.hdwallpapers.in/download/motion_senses-2560x1600.jpg)
Similar products[edit]
- Nuke – The Foundry
- Combustion, Toxik and Smoke – Autodesk
- Fusion – Blackmagic Design
- Boris RED – Boris FX
While not dedicated to compositing, the open source software Blender contains a limited node-based compositing feature which, among other things is capable of basic keying and blurring effects.[14]
References[edit]
- Wiggins, P. (August 2004). Motion 1. First review of Motion'.[1]
- Lindsay, A. (November 2004). Motion. DV, 12, 54 – 58.[2]
- ^https://support.apple.com/HT202203
- ^'Apple - Motion'. Archive of www.apple.com. Internet Archive Wayback Machine. Archived from the original on August 11, 2004. Retrieved May 15, 2019.
- ^'Final Cut Studio - Motion'. Archive of www.apple.com. Internet Archive Wayback Machine. Archived from the original on May 11, 2005. Retrieved July 12, 2017.CS1 maint: BOT: original-url status unknown (link)
- ^'Motion 3. What's New'. Archive of www.apple.com. Internet Archive Wayback Machine. Archived from the original on March 3, 2008. Retrieved July 12, 2017.CS1 maint: BOT: original-url status unknown (link)
- ^'Apple press release: 'Apple Updates Final Cut Studio with More Than 100 New Features''. www.apple.com. Apple. Retrieved July 12, 2017.
- ^'What's new in Final Cut Studio'. Archive of www.apple.com. Internet Archive Wayback Machine. Archived from the original on May 19, 2010. Retrieved July 12, 2017.CS1 maint: BOT: original-url status unknown (link)
- ^'Apple press release: 'Apple Revolutionizes Video Editing With Final Cut Pro X''. www.apple.com. Apple. Retrieved July 12, 2017.
- ^'Apple support page: 'Motion 5 release notes''. www.apple.com. Apple. Retrieved July 12, 2017.
- ^'Apple press release: 'Apple releases significant update to Final Cut Pro X''. www.apple.com. Apple. Retrieved July 12, 2017.
- ^'Apple Releases Motion 5.4 With Support for 360 VR Motion Graphics, HEVC, More'. www.iclarified.com. iClarified. Retrieved April 30, 2018.
- ^'Apple press release: 'Final Cut Pro X update introduces ProRes RAW and advanced closed captioning''. www.apple.com. Apple. Retrieved May 15, 2019.
- ^'Apple support page: 'Motion 5 release notes''. www.apple.com. Apple. Retrieved May 15, 2019.
- ^'Apple support page: 'Motion 5 release notes''. www.apple.com. Apple. Retrieved May 15, 2019.
- ^'Blender features page'. Retrieved March 19, 2011.
Apple Motion 5 4 5g
External links[edit]
Motion graphics and animation software | ||||
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2D | 3D | Mix | ||
Free and open-source | ||||
Closed-source | Freeware |
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Commercial | ||||
Discontinued / Legacy |
Apple Motion 5 4 5 As A Decimal
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